1. How to use the Reference Tools
    1. Check our video library
    2. Tutorials, Tests and Examples
      1. Tutorial: Compile the Unity project for Meta Quest 3
      2. Tutorial: Compile the Unity project for Android smartphones
      3. Tutorial: Immersive 3D Media Message
      4. Tutorial: Creation of MPEG-I Scene Description Test Assets
      5. Tutorial: Usage of Blender glTF exporter and XR Unity Player

How to use the Reference Tools

Check our video library

Our YouTube channel hosts some practical videos provided by developers on the use of the 5G-MAG Reference Tools.

Some of the videos are also available here:

Tutorials, Tests and Examples

Tutorial: Compile the Unity project for Meta Quest 3

This tutorial provides step by step instructions to compile the rt-xr-unity-player and rt-xr-maf-native projects for Meta Quest 3. The compiled application loads glTF documents with support for MPEG glTF extensions.

Tutorial: Compile the Unity project for Android smartphones

This tutorial provides step by step instructions to compile the rt-xr-unity-player and rt-xr-maf-native projects for Android smartphone. The compiled application loads glTF documents with support for MPEG glTF extensions.

Tutorial: Immersive 3D Media Message

This tutorial provides an overview of different use cases related to VR, XR, 3D scenes and AR scenes. It also provides information on how to share 3D assets using 3GPP conforming messaging MMS and third-party applications.

Tutorial: Creation of MPEG-I Scene Description Test Assets

This tutorial provides a collection of MPEG-I Scene Description test assets alongside industructions insight into the use of Blender glTF exporter to add a series of MPEG extensions which can later be played in the Unity Player.

Tutorial: Usage of Blender glTF exporter and XR Unity Player

This tutorial provides insight into the use of Blender glTF exporter to add a series of MPEG extensions which can later be played in the Unity Player.


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